An Neko-inspired review, by Dect. [SPOILER ALERT]
Oct 4, 2012 17:23:54 GMT -8
Post by Deleted on Oct 4, 2012 17:23:54 GMT -8
Borderlands 2
Hello readers!
As some of you may know,
I have acquired a copy of Borderlands 2 as of late.
Once getting past the high-level of shiny plastered on the case,
I dove in.
Before I get into spoiling, I will share my likes and dislikes of the game via experience i have gained so far in my gameplay.
Likes
- Weapons
- Scenery
- New Classes
Dislikes
- Combat System
- Fight For Your Life (needs improvement)
- ...;_; Roland, why you die?!
New Intro?!
Damn straight.
After having the plot forced onto you by the storyteller with the thick accent, it cuts to the beautiful landscape of Pandora. In this sequel you will notice that they maintained their, sort of, unique style of animation. Of course, touched up and a lot more smoother.
Now, trudging past the work of art, we're back to the intro. it starts out with a skag limping up to a worn down recruitment billboard put up by none other than the evil Jack. now, is this the same skag from the first one who was impaled, seemingly, into death? Dunno, that'd be frigging awesome though. Just when you think the poor little fella is going to be subjected to more violent thrashing of the front-end bumper of a bandit cruiser, he isn't!
Nooo, nah, that'd of been repetitive! Shame on you guys. No, no.. see, the car passes him up by a hairline, tagging him instead with a chained-javelin. I guess they thought it was hitch-hiking, because hot damn, they bring it along. The scene reminded me of when you would string up a toy and toss it out the window, like in Napoleon Dynamite. It follows up by showing a midget psycho crawling across the car. stopping twice. Once mid-way to sucker punch a fellow bandit, and a second time atop the hood of the car.
During the midget's senseless pounding of the hood, I assume the driver is distracted because he sure as hell didn't see this coming ( I didn't either).. Blindsided by a speeding train from the left, (camera's right), the song kicks in while showing the debris from the wreckage in slow-mo. from there on out it goes on to show the producer, title and each character with a small demonstration of each their abilities.
After having the plot forced onto you by the storyteller with the thick accent, it cuts to the beautiful landscape of Pandora. In this sequel you will notice that they maintained their, sort of, unique style of animation. Of course, touched up and a lot more smoother.
Now, trudging past the work of art, we're back to the intro. it starts out with a skag limping up to a worn down recruitment billboard put up by none other than the evil Jack. now, is this the same skag from the first one who was impaled, seemingly, into death? Dunno, that'd be frigging awesome though. Just when you think the poor little fella is going to be subjected to more violent thrashing of the front-end bumper of a bandit cruiser, he isn't!
Nooo, nah, that'd of been repetitive! Shame on you guys. No, no.. see, the car passes him up by a hairline, tagging him instead with a chained-javelin. I guess they thought it was hitch-hiking, because hot damn, they bring it along. The scene reminded me of when you would string up a toy and toss it out the window, like in Napoleon Dynamite. It follows up by showing a midget psycho crawling across the car. stopping twice. Once mid-way to sucker punch a fellow bandit, and a second time atop the hood of the car.
During the midget's senseless pounding of the hood, I assume the driver is distracted because he sure as hell didn't see this coming ( I didn't either).. Blindsided by a speeding train from the left, (camera's right), the song kicks in while showing the debris from the wreckage in slow-mo. from there on out it goes on to show the producer, title and each character with a small demonstration of each their abilities.
Level 5
Heh. level 5, reaching this level not only means the the unofficial end of Borderlands tutorial, nope, it really isn't. Upon reaching level five you get a skill point that is used to either unlock or upgrade a skill in one of three trees assigned to your character. Now, unlocking your special abilities is key to survival in this game. You won't get much of anywhere if you don't distribute them.
This is my favorite level, mostly because it's where, i feel, the fun begins. I went with the Gunzerker class and it's perk is dual-wielding. Dual-wielding, for me, at the start has been more than helpful and extremely efficient. Even though I have yet to test out the other classes, I recommend Gunzerker for beginners. It's an extremely easy class to work with and i can vouch that you will not be dissapointed in the (semi) long run.
This is my favorite level, mostly because it's where, i feel, the fun begins. I went with the Gunzerker class and it's perk is dual-wielding. Dual-wielding, for me, at the start has been more than helpful and extremely efficient. Even though I have yet to test out the other classes, I recommend Gunzerker for beginners. It's an extremely easy class to work with and i can vouch that you will not be dissapointed in the (semi) long run.
Enemies
Old foes have been brought back and news ones have been introduced. Old foes retain similar attacking methods, but have a slight change to each of them. Whether it's damage, execution or simply presentation. Some of the new enemies bring new threats to the table, invisibility, transformation, and even mechanical flight. These are just some of the new features, as I'm sure there are some I am missing.
There are a multitude of enemies via strength ranking, not overall level ranking. As most of the enemies remain around your general level. One can find themselves in a rather sticky situation in only within seconds. As I do most of the time I'm simply wandering around. For example, you can be overwhelmed by a cluster-fuck of field-bosses, field-bosses are what i classify the biggest, baddest enemies within that general area. It doesn't even need to be labeled 'badass', some examples of field bosses would be, Spider King, Goliath, Elemental Nomads or even chubbies! Hahaha, you might be sitting thre asking yourself.. chubbies? The hell is he blabbering on about? Well, I'm assuming it's one of the new installments featured in Borderlands 2. Yes, see, on rare occasions you will bump into a fat, obese kind of enemy. So far I have encountered a Chubby Skag and Chubby Rakk. If you ask me, it's not their power but rather the thick bar of health they have that deems them the title 'field boss'. nonetheless, do not be fooled by my term field boss. they are relatively easy as they are seen at least once in almost every battle.
There are two other types of bosses to me in Borderlands. A Mini Boss, and Boss. Mini Bosses are enemies that are relatively hard, but have a normal-sized bar of health. They are commonly mistaken in Borderlands 2 as a Boss, Because of their unique name and uncommon strength. What makes a boss, a boss, in borderlands 2 is something entirely different. They have a health bar that nearly matches the width of your television screen with an arsenal of attacks to match. depending on your class and gaming skill, these bosses can be extremely difficult to defeat.
There are a multitude of enemies via strength ranking, not overall level ranking. As most of the enemies remain around your general level. One can find themselves in a rather sticky situation in only within seconds. As I do most of the time I'm simply wandering around. For example, you can be overwhelmed by a cluster-fuck of field-bosses, field-bosses are what i classify the biggest, baddest enemies within that general area. It doesn't even need to be labeled 'badass', some examples of field bosses would be, Spider King, Goliath, Elemental Nomads or even chubbies! Hahaha, you might be sitting thre asking yourself.. chubbies? The hell is he blabbering on about? Well, I'm assuming it's one of the new installments featured in Borderlands 2. Yes, see, on rare occasions you will bump into a fat, obese kind of enemy. So far I have encountered a Chubby Skag and Chubby Rakk. If you ask me, it's not their power but rather the thick bar of health they have that deems them the title 'field boss'. nonetheless, do not be fooled by my term field boss. they are relatively easy as they are seen at least once in almost every battle.
There are two other types of bosses to me in Borderlands. A Mini Boss, and Boss. Mini Bosses are enemies that are relatively hard, but have a normal-sized bar of health. They are commonly mistaken in Borderlands 2 as a Boss, Because of their unique name and uncommon strength. What makes a boss, a boss, in borderlands 2 is something entirely different. They have a health bar that nearly matches the width of your television screen with an arsenal of attacks to match. depending on your class and gaming skill, these bosses can be extremely difficult to defeat.
YOU HAVE REACHED THE END OF PART 1.
THANK YOU FOR READING. <3