Werewolf: The Initiation!
Dec 8, 2012 22:38:59 GMT -8
Post by Mhairyn "Aryn" Dirson on Dec 8, 2012 22:38:59 GMT -8
It's high-time we revive the madness known as Werewolf (or Mafia or Werehollow)! For those of you who do not know what this is, it is a drinking game where you try to get your side - light or dark - to eliminate all the others and to win. Your roles are secret, you guard them with your life, and your goal is to not get lynched or killed.
And we here on AK sure do a lot of lynching!
How things are going to be done is as follows:
Rules/Guidelines
Roles:
There are TWO sets of roles, entirely dependent on the number of people who sign up. The first set is the bare bones of the game, with Werewolves, a Seer, a Guardian, a Watcher, and a Mercenary, while the rest will be given the generic role of Villager. The Second set of roles is much more in-depth, so if enough people sign up, you all will get a role. It's role madness, I tell you!
And if you have any questions, ASK!
And we here on AK sure do a lot of lynching!
How things are going to be done is as follows:
1. Fill out the sign-up sheet in any number you choose. It's helpful if you copy and paste the form from the person who posted above you so that no one gets skipped.
2. Then, roles will be determined via random number generator and sent out via PM.
3. The event will start, and you will have roughly 24 hours to post in the day phase who you think is the culprit - at the end of this time, the lynchee will be lynched, and the night phase will begin.
4. "Overnight," those with night roles will PM them to me within the limit, 24 hours, and their actions will be revealed in the early morning, which will then start the Day Phase.
5. Lather, Rinse, Repeat!
Rules/Guidelines
- There are two phases, day phase and night phase. They each last 24 hours.
- In the day phase, everybody votes in-thread for who they want to lynch. At the end of the day, the person with the most votes is killed. If they had a role, it may or may not be revealed.
- The night phase follows the day phase. In the night phase, people with roles PM the game host the name of their target. The mafia also PM their kill target to the game host.
- PM'ing other players about the game is generally frowned upon. Depending on the game, it may or may not be allowed. If not specified, it's probably not allowed.
- DO NOT REVEAL YOUR ROLE TO OTHERS.
- Bold your votes.
Roles:
There are TWO sets of roles, entirely dependent on the number of people who sign up. The first set is the bare bones of the game, with Werewolves, a Seer, a Guardian, a Watcher, and a Mercenary, while the rest will be given the generic role of Villager. The Second set of roles is much more in-depth, so if enough people sign up, you all will get a role. It's role madness, I tell you!
Role(RoleMadness)
1 - WW/(Alpha wolf) - Can Convert one player after 2 turns. This ability negates the night kill. -
2 - WW/(Scavenger) - Can hide the role of a killed person once per game.
3 - Seer - Can check the role of one person each night. Cannot self target
4 - Guardian - Can protect one person at night from all kills. Cannot self target
5 - Mercenary - Can kill any person at night with a 25% kill chance. Cannot self target.
6 - (Drunk) - Stop one person from using their role action.
7 - (Bulletproof) - Survive any attack once.
8 - (Governor) - Can overturn a day lynch to anyone else once per game.
9 - (Jailer) - Can lock up a person to prevent their night action AND voting the next day.
10 - (Oracle) - Visits one person at night. If the oracle is killed, they publicly reveal the role of the player they visited. If role reveals are disabled, it will be listed in a grouping of three as to keep players guessing.
11 - (Watcher) - Stalk a person to see who visited them at night.
12 - (Judge) - Can cast a second silent vote that will not be shown until the end of the day phase
13 - (Dreamer) - Dreams at night. If not visited, will either get a dream of one person they can trust (Not a WW), or 3 people, one of which is a WW.
14 - (Scapegoat) - takes the lynch onto themselves in the event of a tie.
15 - (Ghost) - Can make one kill at night irregardless of protection status. (Hidden Role)
UPDATED ROLES
1 - Aki
2 - Isao3 - Crazy - Judge; Eliminated Night 1
4 - Jeff
5 - Dect - Guardian, Removed Day 3 due to vegging
6 - Wolfie!
7 - Mal
8 - Ki9 - Cain - Scapegoat; Lynched Day 210 - Haru - Watcher; Lynched Day 2
11 - KATSU~!
12 - Shigeo
13 - Kurai14 - Kojiru - Jailer; Lynched, Day 115 - Sei - Drunk; Eliminated Night 1
And if you have any questions, ASK!