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Post by Deleted on Jan 21, 2013 1:36:51 GMT -8
Complaint or Mistake: Mistake Area the complaint is about/Area the mistake is located: Copyright notice at the bottom of each page still says 2009-2012. Argument for changing/fixing the issue: Change the 2012 to 2013. After extensive code spelunking, found the culprit, updated. Thanks for the reminder!
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Post by Deleted on Jan 26, 2013 3:49:41 GMT -8
Complaint or Mistake: Roster updates.
Area the complaint is about/Area the mistake is located: Shinigami, Rukongai Citizens and Hollow faction information.
Argument for changing/fixing the issue: As some people have been killed due to inactiveness or demoted because of limbo...ness, the rosters are inaccurate. Just a friendly reminder, yo.
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Post by zoi on Jan 26, 2013 6:26:26 GMT -8
Complaint or Mistake: Roster updates.
Area the complaint is about/Area the mistake is located: Shinigami, Rukongai Citizens and Hollow faction information.
Argument for changing/fixing the issue: As some people have been killed due to inactiveness or demoted because of limbo...ness, the rosters are inaccurate. Just a friendly reminder, yo.
Checking/updating the rosters is one of the things already on my to-do list for Monday when I stated I'd be returning to work fully. Thank you.
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Post by Deleted on Jan 27, 2013 1:06:01 GMT -8
Complaint or Mistake: Ok, this isn't so much a complaint, or a mistake. Not really. Just thought it could use some clarification. The description for Cero, Bala, and the other Hollow abilities are very lack. Specifically size, speed, power. Actually, abilities for the other factions might be, too. I only looked at the hollow ones because it was relevant to a current thread. To me, at least. Area the complaint is about/Area the mistake is located: Arrancar Ability descriptions. Argument for changing/fixing the issue: We make a point of being very specific when registering our Personal Abilities, or Zanpaktou abilities. Duration of an effect, how strong it is, how big it is, the area it affects, how fast it travels, etc. When looking at Arrancar abilities I noticed that none of that is mentioned. It doesn't even say how taxing the ability is, really. Well, for Cero and Bala. The later ones specify how many times they can be used a thread. I feel, in a combat situation, it would be good to know what you're up against. I don't watch or read Bleach, so I can't just recall when the ability was used in the anime/manga for reference. And I'm sure there's at least one other person who's as ignorant as I am with the subject matter. I feel for the sake of clarity, fairness, and cohesion the descriptions should be more precise. That's all. Thanks for the time.
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Post by Deleted on Jan 27, 2013 1:13:28 GMT -8
Complaint or Mistake: Ok, this isn't so much a complaint, or a mistake. Not really. Just thought it could use some clarification. The description for Cero, Bala, and the other Hollow abilities are very lack. Specifically size, speed, power. Actually, abilities for the other factions might be, too. I only looked at the hollow ones because it was relevant to a current thread. To me, at least. Area the complaint is about/Area the mistake is located: Arrancar Ability descriptions. Argument for changing/fixing the issue: We make a point of being very specific when registering our Personal Abilities, or Zanpaktou abilities. Duration of an effect, how strong it is, how big it is, the area it affects, how fast it travels, etc. When looking at Arrancar abilities I noticed that none of that is mentioned. It doesn't even say how taxing the ability is, really. Well, for Cero and Bala. The later ones specify how many times they can be used a thread. I feel, in a combat situation, it would be good to know what you're up against. I don't watch or read Bleach, so I can't just recall when the ability was used in the anime/manga for reference. And I'm sure there's at least one other person who's as ignorant as I am with the subject matter. I feel for the sake of clarity, fairness, and cohesion the descriptions should be more precise. That's all. Thanks for the time. Understandable statements - abilities will be looked at as soon as I have time, with this in mind. Thanks for bringing it up.
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Post by Deleted on Feb 5, 2013 3:54:31 GMT -8
Idea+Logic: A reserve character.
Reason for Request: Yeah, I half expect to be executed for this, seeing as it's an iffy subject and it could potentially create a tonne of work for you XD
ANYWAY. Noting that it can take several weeks for a character to go through the approval process (which is quite often the fault of the person making the char) I propose that members with a currently approved character be allowed to create a second 'reserve' character. The reserve character cannot be used until the relevant authority says it can, which will normally occur after the active character is presumed dead.
In simpler terms, can we have a second character profile ready so we can get (more or less) back into RPing if our active character dies?
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Post by zoi on Feb 5, 2013 8:12:12 GMT -8
Idea+Logic: A reserve character. Reason for Request: Yeah, I half expect to be executed for this, seeing as it's an iffy subject and it could potentially create a tonne of work for you XD ANYWAY. Noting that it can take several weeks for a character to go through the approval process (which is quite often the fault of the person making the char) I propose that members with a currently approved character be allowed to create a second 'reserve' character. The reserve character cannot be used until the relevant authority says it can, which will normally occur after the active character is presumed dead. In simpler terms, can we have a second character profile ready so we can get (more or less) back into RPing if our active character dies?
While an interesting idea, I'm going to have to pass for a couple of reasons. One being that people tend to change their minds a lot when it comes to character creation. Their character would get passed in about a week and potentially sit in limbo for months before their current one died so by the time the new character could be used, they wouldn't want/like the concept anymore. Not to sound selfish, but I wouldn't let them re-register it all over again because going over profiles is the worst part of being a mod. Ask anyone who has tried it. It might also cause people to be more prone to killing a character off because they're bored of it rather than work on character development. Anyways, most people already have secondary (or more) characters written up and saved on their own computers. I check registrations every day but Sunday and even if I'm gone, Cain goes over them, so they don't actually take that long to get passed unless the person isn't posting in them.
Thanks for the suggestion though!
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Post by Deleted on Feb 10, 2013 9:55:42 GMT -8
Idea+Logic: Easter Event: I was thinking that there can be an evil bunny laying highly condensed vessels of explosive reiatsu along the Rukongai. These vessels can be in the form of an egg. They can be disarmed simply by finding and picking them up, having the charge disabled by the simple contact of another's reiatsu. Assuming that there is at least some miniscule amount of reiatsu that leaks from one's body. The eggs, when disarmed can be opened and within can be found a sum of either 1, or 2 gold. There can also be a big kahuna, the grand prize of them all. One egg that contains some sort of small custom item, or even just an item off the item list. I have a few other ideas for an event such as this but they need a little tweaking so I'll present those at another time.
Reason: Just wanting to contribute.
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Post by zoi on Feb 11, 2013 7:58:48 GMT -8
Idea+Logic: Easter Event: I was thinking that there can be an evil bunny laying highly condensed vessels of explosive reiatsu along the Rukongai. These vessels can be in the form of an egg. They can be disarmed simply by finding and picking them up, having the charge disabled by the simple contact of another's reiatsu. Assuming that there is at least some miniscule amount of reiatsu that leaks from one's body. The eggs, when disarmed can be opened and within can be found a sum of either 1, or 2 gold. There can also be a big kahuna, the grand prize of them all. One egg that contains some sort of small custom item, or even just an item off the item list. I have a few other ideas for an event such as this but they need a little tweaking so I'll present those at another time. Reason: Just wanting to contribute.
Thanks! It'll be taken into consideration.
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Post by Deleted on Feb 15, 2013 17:02:17 GMT -8
Idea+Logic: Separate the News and Connection sub-forums into a separate forum.
Reason for Request:The general board has two different types of boards, information & consultation, and social.
I believe the former boards important enough to warrant their own forum, so we can see any new posts made in it on the front page, without it being hidden by any new posts in the other 3 sub-forum, especially as one of them, the Game Room has over half of all posts made on all of AK.
However, to play devil's advocate against myself, if this gets approved, then it will need its own name, and there is a danger there may be some initial confusion with the Staff Board.
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Post by zoi on Feb 16, 2013 4:46:46 GMT -8
Idea+Logic: Separate the News and Connection sub-forums into a separate forum. Reason for Request:The general board has two different types of boards, information & consultation, and social. I believe the former boards important enough to warrant their own forum, so we can see any new posts made in it on the front page, without it being hidden by any new posts in the other 3 sub-forum, especially as one of them, the Game Room has over half of all posts made on all of AK. However, to play devil's advocate against myself, if this gets approved, then it will need its own name, and there is a danger there may be some initial confusion with the Staff Board.
Much like with the birthday and introduction issue, there simply aren't enough posts to warrant a separate board being made for these. All one has to do to see if there has been activity in either board is click on the general board link that brings up the sub-forum boards. As I also stated in the poll thread, I've been considering merging the wasteland board into the Rukongai since it doesn't get many threads or posts. Thank you for the suggestion though.
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Post by Deleted on Feb 18, 2013 14:24:49 GMT -8
Complaint or Mistake: I'll go with complaint.
Area the complaint is about/Area the mistake is located: Rukon Faction History
Argument for changing/fixing the issue: I find it odd that the Shini and Hollow histories include the Halloween event, but the Rukon one doesn't.
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Post by zoi on Feb 18, 2013 14:26:03 GMT -8
Complaint or Mistake: I'll go with complaint. Area the complaint is about/Area the mistake is located: Rukon Faction History Argument for changing/fixing the issue: I find it odd that the Shini and Hollow histories include the Halloween event, but the Rukon one doesn't.
My mistake for being in a hurry. I'll edit accordingly. Thanks.
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Post by Deleted on Mar 15, 2013 17:48:52 GMT -8
Idea+Logic: A flipnote art contest Reason for Request: Given the announcement of Flipnote Studio 3D, and it having paid international sharing, compounded with the shift of the DSi version away from Hatena to the same paid system on May 31st (4:45 in the video) I thought it would be nice to have an AK flipnote contest as a bit of a send-off.
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Post by Deleted on Apr 4, 2013 0:32:26 GMT -8
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Post by Deleted on Apr 4, 2013 0:49:27 GMT -8
Noted, thank you.
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Post by Deleted on Apr 5, 2013 0:27:04 GMT -8
Complaint or Mistake: Sui Torako's profile is still listed in the Rukon Citizen section.
Area the complaint is about/Area the mistake is located: Rukon Citizen Profiles
Argument for changing/fixing the issue: Move said profile to the Graveyard
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Post by Deleted on Apr 14, 2013 0:00:14 GMT -8
Idea+Logic: Possible Changes to the arrancar ability setup.
So to start off I think the two trees that actually need work done on it are Reiatsu and Weaponry as Hand to Hand and Speed are the same as the adjuchas.
So for the changes to Reiatsu I think we should make Ressurecion and Segunda part of the Reiatsu tree instead of weaponry. Could take out Cero Doble and either Gran Rey Cero or Dos Cero considering that Cero Doble is specialized against only ceros and Gran Rey and Dos are essentially just create larger explosions.
For weaponry I think we should take out the unspoken Res/Segunda as those don't feel particularly useful. A few possible substitutes for Res/Segunda and their unspoken commands could be a weapon strike that goes at shunpo speed, a reiatsu shell that increases the range of the weapon, A version of the exploding strike that is channeled through the weapon, a reishi replica of the zanpakutou.
Reason for Request: I remember that during the discussion thread some possible changes to the arrancar setup were made so I decided to try to come up with a few specifics so we could have something to work off of. Though if some of those don't seem like they would work I can try to come up with some more.
I would also like to thank Gaara for helping out a lot with the ideas.
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Post by Deleted on Apr 14, 2013 2:40:47 GMT -8
Idea+Logic: Add Personal Abilities to Arrancar
Reason for Request: Several, though I think others could argue this better than I.
First of all, there was arguments that Arrancar need a buff.
Personal abilities are a way of helping diversify characters from each other. To remove personal abilities from Arrancar, who are distinct from the common hordes of normal Hollow seems an oddity.
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Post by Deleted on Apr 15, 2013 3:34:28 GMT -8
These ideas will be considered when altering the Arrancar becomes a subject on the table. Until then, thank you for the input!
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Post by Deleted on Apr 18, 2013 18:40:38 GMT -8
Idea+Logic: Return of the Quincy faction through Rukon's that have grown tired of not receiving aide. Namely the fourth district. Quincy's pown.
Reason for Request: To have a return of the Quincy to the site would possibly garner new members and as to not make an entire new faction it could be a sub faction like the divisions for the shinigami but within the rukons. Being born in the fourth district would be a requirement and the "Faction" skill would be something like...
Faction Skill: Reishi absorption and manipulation: Certain citizens of the fourth district have gained a unique ability to manipulate and gather reishi into constructs of great power as well as enhance their person in unique ways. Through this each citizen of the fourth that possesses this unique trait is given a a special reishi absorbing medallion with which to learn and help channel their ability.
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Post by Deleted on Apr 18, 2013 22:09:08 GMT -8
As is, the Rukon Citizens have the capacity to become Quincy-like characters. An example can be found in this post. As of right now, we do not have the member base to support another faction regardless, but thank you for the suggestion ;p
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Post by Deleted on Apr 23, 2013 15:03:43 GMT -8
Idea+Logic: Allow members to manage multiple characters from the same account.
Reason for Request:
Oh great Yuka, master of all you survey, please listen to the request of this meek servant of yours, and find it in your favour not to smite him.
My lord, I am distraught, for it pains me to manage two accounts. To have to swap between them, just to make a Roleplay Post...the very idea pains me. The inefficiency of the whole affair, it strikes at my core.
I beseech you, master, grant this lowly slave, this being who is lesser than the dust, the right to have all his characters on one account?
He would not consider forcing this upon his fellow forum members, no, but he would like those who want to have all of their characters on a single account to have the option of doing so.
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Post by Deleted on Apr 24, 2013 6:49:23 GMT -8
If it was a matter that means so much, it could easily have been brought up during the last two threads which were designed for the purpose, just as the 'timeline' rules were - no amount of flowery prose will change such.
For the time being, because it is not something that has been put to the test yet, we will be sticking to the one character - one account rule. If it begins to be unseemly when V5 rolls around, then we can try to change it, but for now there's no point in repainting the living room when it's only half-painted with the first coat.
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Post by Deleted on Apr 29, 2013 15:19:18 GMT -8
Idea+Logic: Adding a new section under the general board or a new main board for mini-rp's or non-canon threads
Reason for Request: Technically it wasn't my idea but a friends but I really liked it. His idea was to have a section where you can rp a character and see if you like rping as them. It could help someone decide what kind of new character they would want to make because they'll have had first hand experience rping the character.
I also figured that kind of board would be good for mini-rps if anyone wants to run one again.
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Post by Gwyneth Eventine on Apr 29, 2013 15:47:07 GMT -8
Idea+Logic: Adding a new section under the general board or a new main board for mini-rp's or non-canon threads Reason for Request: Technically it wasn't my idea but a friends but I really liked it. His idea was to have a section where you can rp a character and see if you like rping as them. It could help someone decide what kind of new character they would want to make because they'll have had first hand experience rping the character. I also figured that kind of board would be good for mini-rps if anyone wants to run one again.
It's already been done, actually, at least on the beta board. V5 has introduced unlimited sub-boards, so the game room will have sub-boards for games, polls, and mini-rp once the main board makes the transition. Thanks for the input, though!
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Post by Deleted on May 3, 2013 22:49:29 GMT -8
Complaint: Size limits for Adjucha are weirdly constraining
Area the complaint is about: Size limits as listed under Ability Guidelines -WIP-
Argument for changing: So, 15 ft x 10 ft x 5 ft is really arbitrarily small. If Adjucha are supposed to be animal-like, and we've clearly seen Adjucha NPCs easily four to five times as large, I'd like to ask for a size increase. I personally would like to see length increased to 20 or 30 feet, but this seems like a limit that was kind of put in under the radar, as I don't recall seeing it before secondary characters started coming up for discussion (I mentioned at the time not finding anything limiting length for a hollow I was writing up).
I understand the reason for the limit, since we don't need like... Yammy or whathisface's Bankai running around, but at the same time, I feel like 30 foot long snakes or 15 foot high rhinos or whatever shouldn't be unreasonable. There's nothing really stipulated about Arrancar, either, since it's apparently assumed they'll all be 3.5-7 feet or whatever.
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Post by Deleted on May 4, 2013 7:58:42 GMT -8
The reasoning that 'there have been NPC that don't fit the description' doesn't really work, as NPC will be doing a lot of things player character's can't or don't. As to the arbitrariness of the size, it's something we implemented after a little thought and consideration for sizes, and went with - as with pretty much everything else - on a trial run basis. If it winds up these sizes are too restrictive, which I'm not sure that they would be, then the sizes will up; until such a time as the sizes are too much an issue, however, where we're at is as good a place as any to work from.
Because Arrancar are the 'human' option for Hollow, yes, it is expected they will stick to the rough estimate of where the human averages in height lie.
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Post by Deleted on May 4, 2013 18:33:03 GMT -8
Idea+Logic: Edit the Faction and Faction Skill sections of the registration template for Rukons, and both types of Hollow to already contain that information.
Reason for Request: Everyone who uses those templates is going to have the exact same information. It would be more efficient to already have that information in when we copy and paste.
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Post by Mhairyn "Aryn" Dirson on May 20, 2013 21:48:37 GMT -8
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